Random Number Generator
Conclusion Questions / ReflectionDuring me 100 roll trail of the RNG my numbers were not evenly distributed. My RNG was not fair because of the effects my small errors had on the project. Another name for troubleshooting is debugging, meaning to remove errors from computers, a term created by a man named Admiral Grace Hooper.
This generator is made up of many different parts including 180 ohms, 1.2 kilo-ohms, 10 kilo-ohms and 18 kilo-ohms types of resistors, red LEDs, 0.47 ferrets, 100 micro-ferrets and 0.01 micr0-ferrets, different types of capacitors, a pushbutton switch, slider switch, battery holder and much more. In this project I had to solder the items to my breadboard and in their proper spots. Throughout the projects I encountered a few problems, in the beginning of me soldering I applied too much solder to the ends of my components which I later had to come back to fix to allow my LEDs to work. I also misplaced my resistors in the wrong spots and had to remove each of my resistors, re-solder then placed them back into their appropriate spots. Also when encountering some of my ends that had too much solder I had to use the solder sucker which helped me remove the solder and correct my mistake. Finally, my soldering iron also gave me trouble in the beginning of me starting my project. The iron had solder from the previous person who used it which I didn't realized until after a couple of times trying to solder. To correct this problem I simply cleaned the tip of the soldering iron and continued to solder my project. |
This projects was to build a Random Number Generator, a device used to display a number one - six like a board game dice.
The first picture is before the breadboard was all solder on the back. The middle picture is of resistors and LEDs as they were beginning to be solder in. The last picture is of the breadboard completely done. |